
Create the tools of tomorrow by learning to develop and produce human-centred virtual reality (VR) or augmented reality (AR) experiences using Oculus Rift, Oculus Quest, HTC Vive, and Unreal and Unity engines.
Designed and delivered in partnership with Vancouver Film School (VFS).
What you will learn
- Development of authentic and compelling VR/AR experiences
- Exploration and analysis of visual and experiential problems
- Production tools, programming, Unreal and Unity game engines, and hardware including Oculus Rift, Oculus Quest, and HTC Vive Pro
- Project management processes
- Industry expectations
- Effective communication for the technology sector
- VR/AR portfolio development
What to expect
- Classroom lectures
- Seminars
- Field trips
- Demonstrations
- Group work
- Guest speakers
- Applied practical experiences
- Assignments and projects
- Theoretical and practical tests and exams
- Terms 2 and 3 to be delivered at Vancouver Film School (VFS)
Admission requirements
Program-specific
- Grade 12 graduation or equivalent
- English 12 with a minimum 'C+' grade or equivalent
- English Language Proficiency assessed at English 12 'C+'
- Pre-calculus 12 with a minimum 'B' grade or equivalent
- VRAR Consent Form
Please note that individual courses may have additional pre-requisites.
Program-specific
- Grade 12 graduation or equivalent
- English 12 with a minimum 'C+' grade or equivalent
- English Language Proficiency assessed at English 12 'C+'
- Pre-calculus 12 with a minimum 'B' grade or equivalent
Please note that individual courses may have additional pre-requisites.
General
- This program is available to Canadian citizens and permanent residents. See program options for international students at VCC International.
- Applicants must be 16 years of age or older or a graduate of a secondary school. (Some exceptions may apply.)
- Applicants must submit official transcripts and educational documents as required by their course or program.
Missing prerequisites? Learn more about VCC's tuition-free in academic upgrading, university transfer or English as a Second Language (ESL) Courses.
Recommended Characteristics
- Proficient in the English language with good oral and written communication skills.
- Creative, motivated and positive attitude towards learning.
- Good analytical and critical thinking skills.
- Interested in emerging technologies and the technology sector.
- Familiar and comfortable using VR headsets.
Courses
*Program general hours
Term 1 at VCC will be scheduled Monday to Thursday from 1 p.m. to 5 p.m.
COURSE DELIVERY
Term 1 – VCC (4 months)
Term 2 & 3 – VFS (8 months)
Term 4 – VCC (4 months)
Term One | Credits | |
---|---|---|
Term 1 is completed at VCC | ||
SCIE 1110 | Professional Communication | 3 |
CMPT 1010 | Introduction to Computer Programming 1 | 3 |
CMPT 1030 | Introduction to Game Engines | 3 |
CMPT 1040 | Introduction to 2D/3D Asset Creation | 3 |
Elective in the School of Arts and Sciences University Transfer department | 3 | |
Credits | 15 | |
Term Two | ||
Term 2 is completed at Vancouver Film School | ||
Trends in VR/AR Development | 3 | |
Human Centred Design | 3 | |
Asset Creation for VR/AR | 3 | |
Unity 1 | 3 | |
Unreal 1 | 3 | |
Production Team | 3 | |
Data Structures and Algorithms | 3 | |
Credits | 21 | |
Term Three | ||
Term 3 is completed at Vancouver Film School | ||
Understanding VR/AR | 3 | |
User Experience and Interface Design | 3 | |
VR/AR Client Project | 3 | |
Unity 2 | 3 | |
Unreal 2 | 3 | |
Data Visualization | 3 | |
Final Project | 3 | |
Final Project Polish and Presentation Lab | ||
Credits | 21 | |
Term Four | ||
Term 4 is completed at VCC | ||
CMPT 2030 | Industry Practicum | 19 |
Credits | 19 | |
Total Credits | 76 |
Note: Students must declare their intention of completing the VR/AR Design and Development Diploma prior to taking courses. Courses are open to any student who meets the general and specific requirements for the course.
* This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.
Fees and other costs
*The fees listed below are for terms 1 and 4 completed at the Vancouver Community College. Fees for terms 2 and 3 are completed at the Vancouver Film School and separate fees are paid directly to VFS.
Fee description | Fee Amount | Notes |
---|---|---|
Application fee | 0 | |
Tuition | 11376 |
Tuition Breakdown
0 - 1
0 - 2
0 - 3
0 - 4
|
Student union | 107 | |
College initiative | 93 | |
Materials | 0 | not including textbooks |
Campus resource | 228 | |
Laundry | 0 | |
Tools (deposit) | 0 | |
Coverall (deposit) | 0 | |
Uniform (deposit) | 0 | |
Medical & Dental | 0 | |
U-PASS | 347 | |
Graduation | 40 | |
Program-specific extra fees | 0 | |
Total |
Domestic fees
Vancouver Community College (VCC) $336/credit | |||
Term 1 | VCC | 5 courses | $5,040 |
Term 4 | VCC | 1 course | $6,384 |
Vancouver Film School (VFS) $429/credit | |||
Term 2 | VFS | 7 courses | $9,000 |
Term 3 | VFS | 7 courses | $9,000 |
TOTAL | $29,424 |
- This program is available to Canadian citizens and permanent residents. See program options for international students at VCC International.
- Applicants must be 16 years of age or older or a graduate of a secondary school. (Some exceptions may apply.)
- Applicants must submit official transcripts and educational documents as required by their course or program.
Missing prerequisites? Learn more about VCC's tuition-free in academic upgrading, university transfer or English as a Second Language (ESL) Courses.
Apply now
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