Introduction to Computer Programming 2 (CMPT 1020)

This course builds upon the foundations set in CMPT 1010 Introduction to Computer Programming 1. Students will learn how to apply fundamental object-oriented programming concepts to efficiently program applications with an intermediate level of difficulty. Topics include object-oriented design, object-oriented programming, encapsulation, inheritance, aggregation, operator overloading, virtual functions, polymorphism, function templates, class templates, exception handling, implementation of algorithms and data structures, introduction to complexity analysis, and introduction to embedded system programming. C++ is used as the implementation language.
Course code: CMPT 1020
Credits: 3.0
Length: 60.0 hours
Course outline: view https://www.vcc.ca/vccphp/courseoutline?subject=CMPT&number=1020

Prerequisites

CMPT 1010.

Schedule

Course dates and times may vary throughout the term. Select the CRN number below to see a full schedule.
CRN # Dates Day/Time/Location Instructor
43019January 6, 2025
to April 23, 2025
  See full schedule
  Delivery: Blended
  Location: Varies
Aboofazeli, Mohammad
42089January 6, 2025
to April 23, 2025
  See full schedule
  Delivery: Blended
  Location: Varies
Aboofazeli, Mohammad
61377May 5, 2025
to August 22, 2025
  See full schedule
  Delivery: Blended
  Location: Varies
Mohammad Taheri, Nahid

Additional Information

  • Review of C++ basics procedural programming (arrays; pointers and dynamic memory allocation; iterative and recursive functions; procedural programming)
  • Object-oriented programming basics (structures; classes as abstract data types; public members vs private members of a class; information hiding, accessors and mutators; constructors and destructors; separating class specification from class implementation)
  • Object-oriented concepts (static class members vs instance members; member-wise assignment; copy constructors; operator overloading using non-member and member functions; friend functions; inheritance, class hierarchies and protected members; aggregation; polymorphism and virtual functions; abstract base classes and pure virtual functions)
  • Exception handling (throwing an exception; catching and handling exceptions; exception classes and object-oriented exception handling)
  • Templates (function templates; class templates)
  • Introduction to data structures and algorithm (An introduction to efficiency analysis of algorithm; C++ STL arrays and vectors; STL containers and iterators; stacks and queues; linked listed)
  • Basics of C++ programming for embedded systems

This course is offered as part of a VCC program only.

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