Create the tools of tomorrow by learning to develop and produce human-centred virtual reality (VR) or augmented reality (AR) experiences using Oculus Rift, Oculus Quest, HTC Vive, and Unreal and Unity engines.
Designed and delivered in partnership with Vancouver Film School (VFS).
VR/AR Design and Development
What you will learn
- Development of authentic and compelling VR/AR experiences
- Exploration and analysis of visual and experiential problems
- Production tools, programming, Unreal and Unity game engines, and hardware including Oculus Rift, Oculus Quest, and HTC Vive Pro
- Project management processes
- Industry expectations
- Effective communication for the technology sector
- VR/AR portfolio development
What to expect
Program Duration and Maximum Time for Completion
The program is 16 months, spread over four consecutive terms. The maximum time for completion of terms 2 through 4 is 20 months, where students could register in the practicum up to a maximum of 8 months after completion of term 3. This requirement is due to the rapid evolution of technology in this area.
- Classroom lectures
- Seminars
- Field trips
- Demonstrations
- Group work
- Guest speakers
- Applied practical experiences
- Assignments and projects
- Theoretical and practical tests and exams
- Terms 2 and 3 to be delivered at Vancouver Film School (VFS)
Admission requirements
Program-specific
- Grade 12 graduation or equivalent
- English 12 with a minimum 'C+' grade or equivalent
- English Language Proficiency assessed at English 12 'C+'
- Pre-calculus 12 with a minimum 'B' grade or equivalent
- VRAR Consent Form
Please note that individual courses may have additional pre-requisites.
Program-specific
- Grade 12 graduation or equivalent
- English 12 with a minimum 'C+' grade or equivalent
- English Language Proficiency assessed at English 12 'C+'
- Pre-calculus 12 with a minimum 'B' grade or equivalent
Please note that individual courses may have additional pre-requisites.
General
- Seats are offered to applicants who have met all admission requirements, on a first-qualified, first-served basis.
- International applicants must be 17 years of age or older or a graduate of a secondary school. (Some exceptions may apply.)
- Applicants must submit official transcripts and educational documents as required by their course or program.
- All VCC applicants are required to function successfully in an English-speaking classroom. English requirements vary by program. For details, visit VCC International - English Requirements.
Recommended Characteristics
- Proficient in the English language with good oral and written communication skills.
- Creative, motivated and positive attitude towards learning.
- Good analytical and critical thinking skills.
- Interested in emerging technologies and the technology sector.
- Familiar and comfortable using VR headsets.
Courses *
Term 1 of this program will run Monday to Thursday from 1:00 pm to 5:00 pm, excluding elective courses. Terms 2 and 3 are offered at Vancouver Film School and will likely be Monday to Friday, complete registration information will be provided by VFS upon registration. Term 4 is a Practicum and will be based on practicum placement.
Submit the Vrar-first-term-elective-course-registration-form.pdf when applying to VCC.
Prior learning assessment and recognition
Yes. PLAR is available for CMPT 1030 and CMPT 1040 after discussion with the department leader and review of the student's portfolio.
Term One | Credits | |
---|---|---|
Term 1 is completed at VCC | ||
SCIE 1110 | Professional Communication | 3 |
CMPT 1010 | Introduction to Computer Programming 1 | 3 |
CMPT 1030 | Introduction to Game Engines | 3 |
CMPT 1040 | Introduction to 2D/3D Asset Creation | 3 |
Elective in the School of Arts and Sciences University Transfer department | 3 | |
Credits | 15 | |
Term Two | ||
Term 2 is completed at Vancouver Film School | ||
Trends in VR/AR Development | 3 | |
Human Centred Design | 3 | |
Asset Creation for VR/AR | 3 | |
Unity 1 | 3 | |
Unreal 1 | 3 | |
Production Team | 3 | |
Data Structures and Algorithms | 3 | |
Credits | 21 | |
Term Three | ||
Term 3 is completed at Vancouver Film School | ||
Understanding VR/AR | 3 | |
User Experience and Interface Design | 3 | |
VR/AR Client Project | 3 | |
Unity 2 | 3 | |
Unreal 2 | 3 | |
Data Visualization | 3 | |
Final Project | 3 | |
Final Project Polish and Presentation Lab | ||
Credits | 21 | |
Term Four | ||
Term 4 is completed at VCC | ||
CMPT 2030 | Industry Practicum | 19 |
Credits | 19 | |
Total Credits | 76 |
Note: Students must declare their intention of completing the VR/AR Design and Development Diploma prior to taking courses. Courses are open to any student who meets the general and specific requirements for the course.
* This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.
Fees and other costs *
Tuition deposits are payable usually within three weeks after a Letter of Offer is issued.
* VCC + VFS fees. The following fees are based on the 8-month studies at VCC. For the tuition amounts at Vancouver Film School (VFS) in terms 2 and 3, check https://vfs.edu/joint-diploma/vcc.
Tuition Deposit: 12000 (10000 non-refundable).
Tution deposits are payable usually within two (2) weeks after a Letter of Offer is issued.
Tuition Deposit |
12000 (10000 non-refundable) Tution deposits are payable usually within two (2) weeks after a Letter of Offer is issued. |
---|
Fee description | Fee Amount | Notes |
---|---|---|
Application fee | 145 | |
Tuition Tuition | 27339 |
Breakdown
Tuition Breakdown
0 - 1
0 - 2
0 - 3
0 - 4
0 - 5
|
Student union | 142 | |
College initiative | 104 | |
Materials | 0 | not including textbooks |
Campus resource | 274 | |
Laundry | 0 | |
Tools (deposit) | 0 | |
Coverall (deposit) | 0 | |
Uniform (deposit) | 0 | |
Medical and Dental | 0 | |
Temporary Medical Insurance | 149 | |
U-PASS | 368 | |
Graduation | 45 | |
Program-specific extra fees | 0 | |
Total |
* Fees are approximate and subject to change with the approval of VCC's Board of Governors. Students are required to pay any applicable fee increases. Application and assessment fees are non-refundable.
Fees listed are for international students. For domestic programs, visit vcc.ca.
Any refunds are issued according to VCC's international refund policy.
Apply now
STATUS INFORMATION
- Apply Now: Qualified applicants may receive offers of admission if seats are available, or placed on waitlists if seats are full.
- Closed: Applications are not accepted.
- For details about application availability based on study permit status and recommendations if the application status is closed, visit the Availability Status page.
Program suspended - not accepting applications at this time
For more information and tips, see Apply page